NFT Gaming: The Metaverse Could Change NFT Gaming Forever | news

• Metaverse could revolutionize NFT games

• Both developers and players could benefit from the concept

Brand new virtual worlds can emerge from the NFT system

The legend of the nervous WoW spell form

The idea of ​​decentralizing virtual objects in video games and making them the property of the respective player, so to speak, has existed for a long time. According to one of the oldest legends in the crypto world, the Ethereum currency has its origins in this very thought. As CoinDesk reports, Ethereum founder Vitalik Buterin says he came up with the idea for the cryptocurrency when developers annoyed his Warlock character in his favorite game, World of Warcraft. “I spent the years 2007-2010 happily playing World of Warcraft. But one day Blizzard removed the damage component from my beloved Warlock’s Siphon Life spell. I cried myself to sleep and that day I realized what a Horror centralized services can bring. ” as Buterin himself writes.


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Whether or not this admittedly exaggerated version of the story actually happened, the core remains the same. If video games were designed in such a way that players could not only access the content provided by the developers, but could actually gain ownership of the said content, the game developers would be much more limited in their ability to disrupt the gaming experience after the fact. and the players’ power of co-determination is significantly greater. In other words, Blizzard could not have downgraded Buterin’s Warlock spell because the spell simply would not belong to Blizzard, it would belong to Buterin.

But how can this be implemented? The answer is clear today: non-fungible tokens, or NFTs for short. If characters, objects, and abilities in video games existed in the form of tamper-proof tokens on the blockchain, players could own them instead of just interacting with them. CoinDesk thinks even further: If game content was available on public blockchains, it could theoretically be accessed from any game.

The possibilities would then be virtually limitless. Maybe in the future, in a game of Counter-Strike, you may be unknowingly chopped in two by an opponent with Moonlight Greatsword from Dark Souls. The player’s inventory, playable characters, and abilities would no longer be tied to a game. The player would instead exist as a kind of cross-game, cross-platform individual gaining access to their own arsenal in the form of NFTs in each game.

NFT gaming in Metaverse

In fact, the concept of salable virtual objects in play is by no means as far-fetched as it might immediately appear. According to CoinDesk, the market for transferable in-game cosmetics such as gun skins between players has already reached a volume of billions of dollars with active trading and speculative transactions. Interestingly, this huge market was formed without the involvement of the developers, the players built the company themselves. Only a few game developers like Valve have taken steps to legitimize the transactions and shape the market.

If the goods were offered in the form of NFTs, CoinDesk believes this could make it much easier and safer for players to buy and sell cosmetic assets. In addition, it would enable developers to make much better money on the value of the creations they create. For example, Valve has authorized trading in skins in games like Counter-Strike: Global Offensive, which generates tens of thousands of millions of dollars in profits for the company and independent skin designers.

But as CoinDesk further reports, the emergence of the so-called “metaverse” concept has expanded the possibilities in this area even more. The vision that some of the pioneers in the field have in mind goes beyond just connecting different games and using weapons from one game to another. Instead, these thought leaders imagine games that are not only permeated by the NFT system, but actually come out of it.

For example, why shouldn’t there be a platformer in the future where owners of NFTs from the Bored Ape Club can move their bored monkeys across different jungle levels like Donkey Kong? Why not a fun racer where CryptoKitties drive in good old Mario Kart style with different vehicles? It can also be a more sustainable use of the digital artworks than storing them in a purse or viewing them in the form of a profile picture on Twitter.

Thomas Weschle / Editor

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